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The Disk Menu
The Disk Menu is the second part of the File Menu;
for every drive, it contains the following menu
Allows to insert a dsk image in drive A or in
The option accepts files of type .DSK, .DI1, .DI2,
.360, .720, .SF7 and .ZIP.
If a zip file contains more than one disk image,
a dialog with a list of all disks will be shown.
Only for MSX games or applications
Allows to insert a Windows directory as Disk in
drive A or drive B. This directory must contain
files of a MSX game.
The emulator will build with these files a
virtual disk image (including a normal MSX boot
sector) and run this virtual disk image.
If you have inserted the directory in drive A and
come only to MSX-BASIC, it means that there is no
"AUTOEXEC.BAS" file. Search for the
loader file and use the following command : RUN"GAME.LDR"
(if the loader file is "GAME.LDR") and
press on RETURN (the ENTER key of your PC) .
This is the Dir as Dsk feature,
that works only in reading mode for security
reasons : you can make changes on the virtual
disk image, but these changes are not transferred
to the Windows source directory.
This feature has also specific MSX limitations :
no more than 112 files in a directory and you can't
exceed a total size of 720 Kb (including the boot
sector that will be added automatically on the
virtual disk image). It can't work with MSX
subdirectories and with special boot sectors.
Insert New Disk Image
Allows to create a new dsk image in drive A or in
7 differents formats are available, 4 for MSX, 2
for SVI-328 and 1 for SF-7000.
You can find more info here.
Allows to eject a dsk image or a Windows
directory from drive A or drive B.
Reset After Insert
If this option is checked, the emulator is
automatically reset when a disk image or a
Windows directory is inserted.
Shows a list of the most recently disk or Windows
directories that are loaded into the concerned
You can select a disk of a directory of this list
in place to use the "Insert" and "Insert
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